Mission Tools

// Shubin Interstellar · Gathering

Small Purchase Order: Hand Mined Materials

GatheringShubin InterstellarItem Resource Gathering Generic
Mission family
Gathering
Reputation faction
Shubin Interstellar
Contractor
Shubin Interstellar
Template type
Item Resource Gathering Generic
Reputation reward
+100
Shubin Interstellar · on completion
Available in
Pyro · Nyx
Bloom (Pyro III), Pyro V, Terminus (Pyro VI), Monox (Pyro II)

// Requirements

Required standing
  • MIN:Neutral0 XP
  • MAX:Jr. Contractor800 XP
Mission chain · 1 step (in order)
  1. 1Small Purchase Order: Hand Mined Materials

Step 1 first; complete each before the next unlocks. The final step gates this contract.

Reward drop chance
100%
Re-accept after abandon
No
Re-accept after fail
No
Cooldown after abandon
1m
Time to complete
16m
Instance lifetime
20m
Difficulty profile
  • Mechanical skillEasy PvE only action3/5
  • Mental loadRoutine light work3/5
  • Risk of lossPlayer might die Ship could explode5/5
  • Game knowledgeStandard understanding FPS flight professions4/5

// Briefing

POSTING: Purchase Order LOCATION: [System] TECH PREVIEW TESTING: Complete this mission to get blueprints for Volt weapons. For this test, these blueprints have some slots that accepting different materials for varying stat adjustments. [Hint Location] For a comprehensive list of where to find these minerals, consult Mining Fundamentals #2: Where to Mine in your mobiGlas Journal. While you're there, feel free to read the first part Mining Fundamentals #1: Basic Overview if you want a refresher on how to get the materials. Since this is a purchase order and not a mining contract, you are expected to provide your own equipment, such as a [Hint Tool]. Once you’re ready to sell us the required materials, deposit them in the freight elevator located at [Destination]. *By accepting this contract you are assuming any and all risks associated with the work outlined herein and in no way can Shubin Interstellar be held accountable for any damages accrued during the duration of the contract.

Tokens like [Location] are filled in by the game when it instances this mission for a player.

// What to bring · 3 deliverables

  • Aphorite×80
  • Dolivine×100
  • Hadanite×25

// Blueprint rewards · 7 blueprints

On completion the contract awards one blueprint pulled from this pool. Probabilities below assume even pool selection — runtime tier modifiers may shift them.